
Parts to Peak
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
Controls:
- Movement: Arrow Keys or D-pad
- Jump: Z or A/B/Cross (Bottom Face Button)
- Throw: X or X/Y/Square (Left Face Button)
To exit a level, toss the part you found into your mech.
Developed by:
- Daniel "WishMakers" Oravetz - Code, Level Design
- Zac Morris - Character Design/Art/Animation, Title Art
- Aaron Harman - Code, Environment Art, Music
| Status | Prototype |
| Platforms | HTML5 |
| Author | Aaron Harman |
| Made with | Godot |

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